Sunday, 18 November 2012
Research on Laurent Terras
Laurent Terras
Terras is a digital
artist, currently living and working in Serilhac. He bases his work on
the world around him; questioning it in different ways.
“Elementary Rover Mission”, 2004
He never over complicates his work and I particularly like
the way he films things – “Elementary Rover Mission”, 2004 was a series of videos
recorded with a camera on a “vehicle”. He got footage using four differently
designed vehicles: “Rotorover” (2006), “Transporteur” (2006), "Drone"
(2008), and “MotoConfort” (2011). Terras has used these designs to capture the
happenings of everyday life from different viewpoints.
“ERM,
Freefall”, 2006
The video makes me think of chaos and destruction because of the way the
camera is rolling around within the "Rotorover vehicle" I like the
way that it has been edited with the static sounds and disrupted picture.
“ERM, Circulars, Sunset”, 2006
This is my
favourite of the ERM videos. I like the way the whole world is flipped
upside-down as the camera turns in a circular motion and the way that the
effects used add a certain ambiguity to the piece.
“Free Range”, 2005
An appropriate
title for this video! Terras has put a fake bird in a nest on top of a remote
controlled vehicle and videoed it being driven towards and then past the
camera. It's such a strange thing to watch, which is what I think makes it so
interesting. It’s possible that he wanted to use humour to bring a viewers
attention to his work. I dislike that he hasn’t used many editing techniques in
this video because I think they could have made it even better but I do like
the environmental sounds of the wheels going down the road.
“Untitled (Fried Chicken)”, 2008
This is a video installation of
sculpted chicken feet attached to a machine that makes them move as thought
they were walking. I am fascinated by this video because I believe that Terras
is trying to show the cruelty of humanity and the way that we take life away
from animals like chickens- born to die. However, this is just my own opinion,
what the artist is actually trying to express is unknown.
Research on Cory Arcangel
Cory Arcangel
Arcangel is
a new media artist living and working in Brooklyn, New York. He
“recycles”, “re-uses” and “steals”
code from other sources to create his own artwork – he mainly uses video games
to do this. Some examples of his work are his famous Nintendo mods: “Super
Mario Clouds” and “I Shot Andy Warhol”.
At the
beginning of his career he and Paul Davis created their own record label called
BEIGE records – which was when he first started to learn about programming as
they began working on an ATARI 8 bit construction set. As Arcangel learned more
about computer operating systems and ways of manipulating simple technology to
prank people at school, he began to explore digital art or “new media art”. A
big influence on his work was cracking – a way of editing the software to rid
of unwanted features- and was particularly important to him when he was first
getting into computer art.
![]() |
| The Nintendo Game Mod, "I shot Andy Warhol" - hack of "Hogan's Alley" |
His first
Nintendo modification was “I Shot Andy Warhol” where he changed the graphics in
the game but left the actual running of the game as it was. The cartridge has
two chips: the Program chip and the graphics chip. All that Arcangel had to do
to create this was change the graphics, in this game he changed the people in
the game to look like Andy Warhol – there were pixel limitations which meant he
could only use people that were able to be created in the restricted amount of
pixels enabled.
![]() |
| "Super Mario Clouds" |
To create
‘Super Mario Clouds’ all Arcangel had to do was erase the program code of the
game which left him with the graphics of the game which he made into a video,
GIF and still. A lot of his work is as simple as this as he likes creating
things that are easy yet effective. This piece interests me because I like
classic games and although it no longer has a purpose or function as a video game,
it is still cool to look at as he draws out something from the game that people
generally overlook or don’t pay much attention to. The video is essentially just
the clouds from the game moving as they do in the game, and this is repeated
until the end of the video.
I am not
always sure why I like Arcangel’s work, I am just drawn to it; perhaps it’s the
processes he took trying to make it or the themes he bases his work on but all
I know is that I like it and I think it shows how much digital art has
developed since it first began.
![]() |
| "Data Diaries" |
Arcangel used a "RAM Fishing" technique to create some of his art and made a quicktime video out of RAM that was left over. He did this everyday, for a whole month.
Tuesday, 13 November 2012
Research on Brian Knep
Brian Knep
Knep is a
media artist who currently works with both science and technology. He is an
artist in residence at the Harvard Medical School in Boston, using his studies
of science to create video installations. Much of his work reacts to changes in
environment, some is interactive- and changes in response to people- other
pieces of his work just change as time passes by. He likes to explore physical
and spiritual relationships and combines art, architecture and science to look
at the themes of change, healing, struggle and acceptance. Knep’s work has
featured in several solo exhibitions internationally.
“Frog Triplets” and “Frog Time”
Knep created
a video of silhouetted frogs called, “Frog Triplets”, the video shows three
frogs lined up as if for a race, a horizontal line streaks over the picture and
blurs it as the frogs begin to “sprout tails”. Every so often one of the frogs
reverts back into a limbless tadpole after jumping forward and then changes
back into a frog as it falls.“Frog Time”, another of his studies for part of a
larger project, similar to “Frog Triplets” shows a single frog struggling
against a line wiping across the screen and changes from frog to tadpole and
back again.
These
installations offer a conveyed metaphor to describe the ongoing process of
aging – and our constant struggle for youthfulness. It is a possibility that
these project could be made into interactive pieces.
“Drift”
In 2004 Knep
used a computer, video projector and customised software to allow him to create
“Drift” a non-repeated video installation, which was 7’6” x 1’6”. He focused on
the way “organic shapes” and cells move and studied the way that they change
across a projection of five separate panels. The shapes move and as they reach
the end of one panel they move onto the next, but in a different form. The
projection is very slow and you almost enter a trance like state as you watch
it.
Digital Experimentals
I made this stop-motion video based on my themes of colour, water and light. To take the pictures I set up my shot and used my digital SLR camera. I really like the way the ink flows through the water. I edited the colours to make it more dramatic and like the stark contrast between the blue-purples and reds.
I took these photographs in Spain when I was on a boat and i liked the way the water looked so i created another stop-motion video and made the water more blue and added the sound of busy people, I like that the image is calming with a hectic audio. I'd like to do more experimentation with this.
My third experimental piece was created using images of candles taken from two different angles and edited in photoshop. I changed the colours by going to the image adjustments and moving the sliders until I found what I liked. On the blue candle I changed the fire to bubbling water which i cut and feathered from the picture i used to create the ocean stop-motion. I also used a lens flare to create light and a glass effect on the water.
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